Therefore, the points you earn or lose here do not affect your league ranking, and your rating will neither decrease nor increase due to training. This custom rule keeps the table’s result separate from the league. There are two types of melds: sets and sequences. According to the basic rules, valid combinations in Gin Rummy are called melds and consist of at least three cards. Two of our offered custom rules affect valid melds. Let’s find out what each of them means in detail. You can choose from the rules Cyclic Sequences, Oklahoma Gin, Rainbow Sequences, Tedesco, and Training. You can creatively modify the game at the Gin Rummy Palace when creating a table. You can combine these Gin Rummy Custom Rules and test out many different game modes at the Gin Rummy Palace. Variations of Gin Rummy tweak different aspects of the game: they expand the rules for melding and knocking, change the point values of certain cards, and alter the winning conditions. We are also planning a four-player variation of Gin Rummy that expands the basic rules but can still be combined with the following Gin Rummy Custom Rules. You can find details about the gameplay in our Gin Rummy Rules. With our default settings, we offer the most popular set of rules: two players, 52 cards, no jokers, and 10 cards per player.